DITL_2004.txt Items: (12 entries) 0: Bounds: x1=21, y1=327, x2=99, y2=347 Type: 4 Info: 'Ok' 1: Bounds: x1=302, y1=327, x2=380, y2=347 Type: 4 Info: 'Cancel' 2: Bounds: x1=21, y1=13, x2=53, y2=45 Type: -96 Info: '' 3: Bounds: x1=62, y1=21, x2=202, y2=37 Type: -120 Info: 'BOOM Sound Options.' 4: Bounds: x1=69, y1=71, x2=210, y2=87 Type: 5 Info: 'Sound FX Enabled' 5: Bounds: x1=69, y1=125, x2=210, y2=141 Type: 5 Info: 'Music Enabled' 6: Bounds: x1=225, y1=71, x2=282, y2=88 Type: -120 Info: 'Volume:' 7: Bounds: x1=225, y1=125, x2=282, y2=142 Type: -120 Info: 'Volume:' 8: Bounds: x1=282, y1=70, x2=331, y2=87 Type: 7 Info: '' 9: Bounds: x1=282, y1=124, x2=331, y2=141 Type: 7 Info: '' 10: Bounds: x1=69, y1=161, x2=210, y2=177 Type: 5 Info: 'High Quality Music' 11: Bounds: x1=21, y1=203, x2=384, y2=301 Type: -120 Info: 'Playing music can slow down the game on 680x0 based machines. In this case, try disabling the High Quality Music option first (this will take effect the next time you launch BOOM). If you need more speed, disable the music altogether.' DITL_2003.txt Items: (16 entries) 0: Bounds: x1=272, y1=400, x2=337, y2=420 Type: 4 Info: 'EXIT' 1: Bounds: x1=368, y1=400, x2=448, y2=420 Type: 4 Info: 'Next >>' 2: Bounds: x1=161, y1=400, x2=241, y2=420 Type: 4 Info: '<< Prev' 3: Bounds: x1=240, y1=13, x2=369, y2=64 Type: 0 Info: '' 4: Bounds: x1=275, y1=72, x2=334, y2=89 Type: -120 Info: 'CREDITS' 5: Bounds: x1=246, y1=99, x2=363, y2=115 Type: -120 Info: 'Code & Graphics' 6: Bounds: x1=247, y1=117, x2=361, y2=133 Type: -120 Info: 'Federico Filipponi' 7: Bounds: x1=249, y1=147, x2=360, y2=162 Type: -120 Info: 'Sounds & Music' 8: Bounds: x1=244, y1=163, x2=366, y2=179 Type: -120 Info: 'George E. Kouba, Jr.' 9: Bounds: x1=213, y1=195, x2=395, y2=210 Type: -120 Info: 'Sprite Animation Toolkit' 10: Bounds: x1=241, y1=211, x2=367, y2=227 Type: -120 Info: 'Ingemar Ragnemalm' 11: Bounds: x1=254, y1=243, x2=354, y2=259 Type: -120 Info: 'Music Drivers' 12: Bounds: x1=256, y1=259, x2=353, y2=275 Type: -120 Info: 'Antoine Rosset' 13: Bounds: x1=257, y1=331, x2=352, y2=366 Type: 0 Info: '' 14: Bounds: x1=175, y1=370, x2=433, y2=384 Type: -120 Info: 'Copyright 1997 Factor Software. All rights reserved.' 15: Bounds: x1=46, y1=290, x2=562, y2=316 Type: -120 Info: 'Many thanks go to all the beta-testers and to all the people who contributed in any way to the making of this game. See the enclosed documentation for full acknowledgements.' DITL_2002.txt Items: (33 entries) 0: Bounds: x1=272, y1=400, x2=337, y2=420 Type: 4 Info: 'EXIT' 1: Bounds: x1=368, y1=400, x2=448, y2=420 Type: 4 Info: 'Next >>' 2: Bounds: x1=161, y1=400, x2=241, y2=420 Type: 4 Info: '<< Prev' 3: Bounds: x1=240, y1=13, x2=369, y2=64 Type: 0 Info: '' 4: Bounds: x1=260, y1=72, x2=350, y2=87 Type: -120 Info: 'THE GOODIES' 5: Bounds: x1=32, y1=112, x2=64, y2=144 Type: 0 Info: '' 6: Bounds: x1=224, y1=112, x2=256, y2=144 Type: 0 Info: '' 7: Bounds: x1=416, y1=112, x2=448, y2=144 Type: 0 Info: '' 8: Bounds: x1=32, y1=160, x2=64, y2=192 Type: 0 Info: '' 9: Bounds: x1=224, y1=160, x2=256, y2=192 Type: 0 Info: '' 10: Bounds: x1=416, y1=160, x2=448, y2=192 Type: 0 Info: '' 11: Bounds: x1=32, y1=208, x2=64, y2=240 Type: 0 Info: '' 12: Bounds: x1=224, y1=208, x2=256, y2=240 Type: 0 Info: '' 13: Bounds: x1=416, y1=208, x2=448, y2=240 Type: 0 Info: '' 14: Bounds: x1=102, y1=90, x2=506, y2=103 Type: -120 Info: 'Some blocks reveal an occasional bonus item when destroyed with bombs.' 15: Bounds: x1=80, y1=115, x2=193, y2=140 Type: -120 Info: 'Gives you two energy points. Very handy.' 16: Bounds: x1=272, y1=115, x2=386, y2=142 Type: -120 Info: 'Restores all your energy. Go for it!' 17: Bounds: x1=464, y1=115, x2=577, y2=141 Type: -120 Info: 'Gives you more bombs (up to 8). Lasts one life.' 18: Bounds: x1=80, y1=163, x2=193, y2=188 Type: -120 Info: 'Quick match. Lasts one life.' 19: Bounds: x1=272, y1=163, x2=385, y2=189 Type: -120 Info: 'Wider explosions (up to 4 blocks). Lasts one life.' 20: Bounds: x1=464, y1=163, x2=577, y2=191 Type: -120 Info: 'Shield. Makes you invincible for 20 secs.' 21: Bounds: x1=80, y1=211, x2=193, y2=237 Type: -120 Info: 'Speed-up. Makes you run faster for 20 secs.' 22: Bounds: x1=272, y1=211, x2=385, y2=237 Type: -120 Info: 'Zapper (rare). Wipes off all destructible blocks.' 23: Bounds: x1=464, y1=206, x2=577, y2=243 Type: -120 Info: 'Sudden Death (rare). Eliminates all the enemies at a blow.' 24: Bounds: x1=80, y1=259, x2=577, y2=285 Type: -120 Info: 'Coins are scattered around the levels. If you manage to collect all the coins in one level the aliens go crazy and temporarily loose their mimetic capability, revealing their true nature.' 25: Bounds: x1=32, y1=256, x2=64, y2=288 Type: 0 Info: '' 26: Bounds: x1=80, y1=285, x2=577, y2=311 Type: -120 Info: 'Aliens killed during this phase (which lasts 3O seconds) leave a letter on the playing field. Collect all the letters forming the word EXTRA and you are awarded with an extra life.' 27: Bounds: x1=192, y1=320, x2=224, y2=352 Type: 0 Info: '' 28: Bounds: x1=240, y1=320, x2=272, y2=352 Type: 0 Info: '' 29: Bounds: x1=288, y1=320, x2=320, y2=352 Type: 0 Info: '' 30: Bounds: x1=336, y1=320, x2=368, y2=352 Type: 0 Info: '' 31: Bounds: x1=384, y1=320, x2=416, y2=352 Type: 0 Info: '' 32: Bounds: x1=32, y1=368, x2=577, y2=381 Type: -120 Info: 'Obviously not all the game elements are shown here. Theres more to discover while playing BOOM.' DITL_2001.txt Items: (35 entries) 0: Bounds: x1=272, y1=400, x2=337, y2=420 Type: 4 Info: 'EXIT' 1: Bounds: x1=368, y1=400, x2=448, y2=420 Type: 4 Info: 'Next >>' 2: Bounds: x1=161, y1=400, x2=241, y2=420 Type: 4 Info: '<< Prev' 3: Bounds: x1=240, y1=13, x2=369, y2=64 Type: 0 Info: '' 4: Bounds: x1=260, y1=72, x2=351, y2=87 Type: -120 Info: 'THE BADDIES' 5: Bounds: x1=32, y1=96, x2=64, y2=128 Type: 0 Info: '' 6: Bounds: x1=32, y1=156, x2=64, y2=188 Type: 0 Info: '' 7: Bounds: x1=32, y1=216, x2=64, y2=248 Type: 0 Info: '' 8: Bounds: x1=32, y1=276, x2=64, y2=308 Type: 0 Info: '' 9: Bounds: x1=32, y1=336, x2=64, y2=368 Type: 0 Info: '' 10: Bounds: x1=320, y1=96, x2=352, y2=128 Type: 0 Info: '' 11: Bounds: x1=320, y1=156, x2=352, y2=188 Type: 0 Info: '' 12: Bounds: x1=320, y1=216, x2=352, y2=248 Type: 0 Info: '' 13: Bounds: x1=320, y1=276, x2=352, y2=308 Type: 0 Info: '' 14: Bounds: x1=320, y1=336, x2=352, y2=368 Type: 0 Info: '' 15: Bounds: x1=80, y1=96, x2=177, y2=109 Type: -120 Info: 'Soldier' 16: Bounds: x1=80, y1=109, x2=289, y2=147 Type: -120 Info: 'This only apparently human creature is pretty stupid. Moves erratically. Almost harmless.' 17: Bounds: x1=80, y1=156, x2=177, y2=169 Type: -120 Info: 'Sgt. Cool' 18: Bounds: x1=80, y1=169, x2=289, y2=207 Type: -120 Info: 'Hes tough, hes mean, he wears shades. In fact, the only difference with the soldier is a slightly higher fire rate.' 19: Bounds: x1=80, y1=216, x2=177, y2=229 Type: -120 Info: 'Thick Lizzy' 20: Bounds: x1=80, y1=229, x2=289, y2=267 Type: -120 Info: 'Part man, part reptile, all nastiness. This ugly beast casts deadly fireballs.' 21: Bounds: x1=80, y1=276, x2=177, y2=289 Type: -120 Info: 'Mean-o-Taur' 22: Bounds: x1=80, y1=289, x2=289, y2=327 Type: -120 Info: 'A sort of a cross between a man and a bull on steroids. Fast and extremely vicious.' 23: Bounds: x1=80, y1=349, x2=289, y2=387 Type: -120 Info: 'Another former human being. He holds a rapid fire pulse rifle. Veeery dangerous!' 24: Bounds: x1=80, y1=336, x2=177, y2=349 Type: -120 Info: 'Gunner' 25: Bounds: x1=368, y1=96, x2=465, y2=109 Type: -120 Info: 'The Thing' 26: Bounds: x1=368, y1=109, x2=577, y2=147 Type: -120 Info: 'The aliens favourite pet. Luckily our dogs dont spit energy bolts.' 27: Bounds: x1=368, y1=156, x2=465, y2=169 Type: -120 Info: 'Ghost' 28: Bounds: x1=368, y1=169, x2=577, y2=207 Type: -120 Info: 'This creature from beyond is unarmed but his fast and incessant attacks can be very annoying. ' 29: Bounds: x1=368, y1=229, x2=577, y2=267 Type: -120 Info: 'A fat and ugly psycho killer. Keep away from his lethal flame-thrower if you want to survive.' 30: Bounds: x1=368, y1=216, x2=465, y2=229 Type: -120 Info: 'Smoulder' 31: Bounds: x1=368, y1=289, x2=577, y2=327 Type: -120 Info: 'A biomechanical creature. Its plasma cannon can wipe you out in seconds.' 32: Bounds: x1=368, y1=336, x2=465, y2=349 Type: -120 Info: 'H.R. Giggler' 33: Bounds: x1=368, y1=276, x2=465, y2=289 Type: -120 Info: 'Skully' 34: Bounds: x1=368, y1=349, x2=577, y2=387 Type: -120 Info: 'Your worst nightmare. The ultimate biological weapon. Throws radioactive magma and runs like a demon.' DITL_2000.txt Items: (17 entries) 0: Bounds: x1=272, y1=400, x2=337, y2=420 Type: 4 Info: 'EXIT' 1: Bounds: x1=368, y1=400, x2=448, y2=420 Type: 4 Info: 'Next >>' 2: Bounds: x1=161, y1=400, x2=241, y2=420 Type: 4 Info: '<< Prev' 3: Bounds: x1=240, y1=13, x2=369, y2=64 Type: 0 Info: '' 4: Bounds: x1=263, y1=72, x2=348, y2=87 Type: -120 Info: 'OUR HEROES' 5: Bounds: x1=144, y1=96, x2=176, y2=128 Type: 0 Info: '' 6: Bounds: x1=432, y1=96, x2=464, y2=128 Type: 0 Info: '' 7: Bounds: x1=129, y1=134, x2=192, y2=147 Type: -120 Info: 'This is You' 8: Bounds: x1=32, y1=151, x2=289, y2=177 Type: -120 Info: 'Not the toughest space marine currently on duty, but surely stupid enough to accept a mission with no return.' 9: Bounds: x1=386, y1=135, x2=510, y2=148 Type: -120 Info: 'And this is your buddy' 10: Bounds: x1=320, y1=151, x2=577, y2=177 Type: -120 Info: 'Luckily you can count on your comrade to get rid of the enemy. Just try not to hurt one each other.' 11: Bounds: x1=268, y1=192, x2=342, y2=207 Type: -120 Info: 'THE STORY' 12: Bounds: x1=32, y1=216, x2=577, y2=254 Type: -120 Info: 'Really you need one? Ok. Its happened again. The Earth is facing a new alien threat and whos called to save our beloved planet? You guessed!' 13: Bounds: x1=32, y1=254, x2=577, y2=292 Type: -120 Info: 'The aliens have the capability of transform themselves in all sort of deadly creatures. Basically, they act like parasites, attacking humans, animals and even machines and turning them into lethal killers.' 14: Bounds: x1=32, y1=292, x2=577, y2=318 Type: -120 Info: 'Your mission is to penetrate 8 alien infested areas, each one divided in 10 sub-zones, eliminate all enemies using your bombs and finally kick the Big Alien Boss back to where he came from.' 15: Bounds: x1=288, y1=330, x2=320, y2=362 Type: 0 Info: '' 16: Bounds: x1=280, y1=368, x2=329, y2=381 Type: -120 Info: 'An Alien' DITL_1006.txt Items: (1 entries) 0: Bounds: x1=10, y1=8, x2=215, y2=24 Type: -120 Info: 'That key is in use or reserved.' DITL_1005.txt Items: (4 entries) 0: Bounds: x1=233, y1=73, x2=298, y2=93 Type: 4 Info: 'Cancel' 1: Bounds: x1=20, y1=73, x2=97, y2=93 Type: 4 Info: 'Yes, I am' 2: Bounds: x1=20, y1=12, x2=52, y2=44 Type: -96 Info: '' 3: Bounds: x1=63, y1=12, x2=303, y2=60 Type: -120 Info: 'Are you sure you want to clear the scores?' DITL_1004.txt Items: (16 entries) 0: Bounds: x1=21, y1=327, x2=99, y2=347 Type: 4 Info: 'Ok' 1: Bounds: x1=302, y1=327, x2=380, y2=347 Type: 4 Info: 'Cancel' 2: Bounds: x1=21, y1=13, x2=53, y2=45 Type: -128 Info: '' 3: Bounds: x1=21, y1=58, x2=380, y2=91 Type: -120 Info: 'To change the key assigned to an action click on the box relative to that action and press the new key.' 4: Bounds: x1=85, y1=112, x2=149, y2=128 Type: -120 Info: 'Move Up:' 5: Bounds: x1=65, y1=145, x2=149, y2=161 Type: -120 Info: 'Move Down:' 6: Bounds: x1=74, y1=178, x2=149, y2=194 Type: -120 Info: 'Move Left:' 7: Bounds: x1=67, y1=211, x2=149, y2=227 Type: -120 Info: 'Move Right:' 8: Bounds: x1=71, y1=244, x2=149, y2=260 Type: -120 Info: 'Drop Bomb:' 9: Bounds: x1=150, y1=110, x2=250, y2=130 Type: 0 Info: '' 10: Bounds: x1=150, y1=143, x2=250, y2=163 Type: 0 Info: '' 11: Bounds: x1=150, y1=176, x2=250, y2=196 Type: 0 Info: '' 12: Bounds: x1=150, y1=209, x2=250, y2=229 Type: 0 Info: '' 13: Bounds: x1=150, y1=242, x2=250, y2=262 Type: 0 Info: '' 14: Bounds: x1=22, y1=281, x2=380, y2=314 Type: -120 Info: 'While playing BOOM, -P pauses the game and ESC aborts the game ( and ESC are reserved keys).' 15: Bounds: x1=62, y1=21, x2=204, y2=38 Type: -120 Info: 'Player ^0 Keys Setup' DITL_1003.txt Items: (4 entries) 0: Bounds: x1=16, y1=65, x2=84, y2=85 Type: 4 Info: 'Yes' 1: Bounds: x1=173, y1=65, x2=241, y2=85 Type: 4 Info: 'No' 2: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -128 Info: '' 3: Bounds: x1=65, y1=13, x2=241, y2=58 Type: -120 Info: 'Continue Player ^0? Credits left: ^1' DITL_1002.txt Items: (4 entries) 0: Bounds: x1=221, y1=100, x2=289, y2=120 Type: 4 Info: 'Cool!' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -128 Info: '' 2: Bounds: x1=64, y1=13, x2=289, y2=61 Type: -120 Info: 'Congratulations Player ^0!! You made a top score. Please enter your name.' 3: Bounds: x1=67, y1=68, x2=286, y2=84 Type: 16 Info: '' DITL_1001.txt Items: (21 entries) 0: Bounds: x1=16, y1=325, x2=84, y2=346 Type: 4 Info: 'Ok' 1: Bounds: x1=320, y1=325, x2=385, y2=346 Type: 4 Info: 'Cancel' 2: Bounds: x1=154, y1=10, x2=246, y2=25 Type: -120 Info: 'BOOM Options' 3: Bounds: x1=16, y1=39, x2=48, y2=71 Type: -96 Info: '' 4: Bounds: x1=192, y1=39, x2=224, y2=71 Type: -96 Info: '' 5: Bounds: x1=226, y1=39, x2=258, y2=71 Type: -96 Info: '' 6: Bounds: x1=16, y1=158, x2=109, y2=174 Type: -120 Info: 'Start at Level' 7: Bounds: x1=54, y1=48, x2=168, y2=64 Type: 6 Info: '1 Player Game' 8: Bounds: x1=263, y1=48, x2=384, y2=64 Type: 6 Info: '2 Players Game' 9: Bounds: x1=112, y1=156, x2=173, y2=176 Type: 7 Info: '' 10: Bounds: x1=16, y1=187, x2=134, y2=203 Type: 5 Info: 'Fast Animation' 11: Bounds: x1=16, y1=212, x2=193, y2=228 Type: 5 Info: 'Allow Background Tasks' 12: Bounds: x1=32, y1=84, x2=177, y2=104 Type: 4 Info: 'Player 1 Keys...' 13: Bounds: x1=224, y1=84, x2=369, y2=104 Type: 4 Info: 'Player 2 Keys...' 14: Bounds: x1=16, y1=115, x2=274, y2=131 Type: 5 Info: 'Use Player 2 Keys in 1 Player Games' 15: Bounds: x1=16, y1=278, x2=161, y2=298 Type: 4 Info: 'Sound Options...' 16: Bounds: x1=16, y1=237, x2=116, y2=253 Type: 5 Info: 'Show Points' 17: Bounds: x1=1, y1=142, x2=401, y2=146 Type: 0 Info: '' 18: Bounds: x1=1, y1=264, x2=401, y2=268 Type: 0 Info: '' 19: Bounds: x1=1, y1=311, x2=401, y2=315 Type: 0 Info: '' 20: Bounds: x1=208, y1=156, x2=385, y2=251 Type: -128 Info: '' DITL_1000.txt Items: (12 entries) 0: Bounds: x1=245, y1=353, x2=305, y2=373 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=53, y1=29, x2=145, y2=45 Type: -120 Info: 'BOOM v^0' 3: Bounds: x1=17, y1=49, x2=534, y2=113 Type: -120 Info: 'Created by Federico Filipponi. Developed using Metrowerks CodeWarrior (Pascal language) and the Sprite Animation Toolkit (SAT) by Ingemar Ragnemalm. Copyright 1997 Factor Software. All rights reserved.' 4: Bounds: x1=17, y1=118, x2=534, y2=167 Type: -120 Info: 'BOOM is distributed as SHAREWARE (fee: US$15). To register BOOM, use the Register application included in the package. Send the form together with your payment to:' 5: Bounds: x1=32, y1=172, x2=440, y2=237 Type: -120 Info: 'Kagi 1442-A Walnut Street #392 Berkeley, California, 94709-1405 USA' 6: Bounds: x1=18, y1=242, x2=534, y2=275 Type: -120 Info: 'For details on all forms of payment, please read carefully the enclosed documentation. For any request, suggestion, bug report, etc. you can e-mail me at:' 7: Bounds: x1=140, y1=280, x2=158, y2=297 Type: -120 Info: 'or' 8: Bounds: x1=17, y1=302, x2=534, y2=319 Type: -120 Info: 'Dont forget to visit my home page at the following URL:' 9: Bounds: x1=32, y1=282, x2=133, y2=299 Type: 8 Info: 'fedefil@fub.it' 10: Bounds: x1=164, y1=282, x2=279, y2=299 Type: 8 Info: 'fedefil@kagi.com' 11: Bounds: x1=32, y1=324, x2=231, y2=341 Type: 8 Info: 'http://www.kagi.com/fedefil/' DITL_129.txt Items: (8 entries) 0: Bounds: x1=21, y1=171, x2=86, y2=191 Type: 4 Info: 'Confirm' 1: Bounds: x1=233, y1=172, x2=298, y2=192 Type: 4 Info: 'Cancel' 2: Bounds: x1=20, y1=12, x2=52, y2=44 Type: -96 Info: '' 3: Bounds: x1=63, y1=12, x2=303, y2=61 Type: -120 Info: 'To register BOOM please enter your Name and your unique Registration Code.' 4: Bounds: x1=64, y1=67, x2=132, y2=83 Type: -120 Info: 'Name:' 5: Bounds: x1=67, y1=86, x2=295, y2=102 Type: 16 Info: '' 6: Bounds: x1=64, y1=108, x2=200, y2=124 Type: -120 Info: 'Registration Code:' 7: Bounds: x1=67, y1=127, x2=295, y2=143 Type: 16 Info: '' DITL_128.txt Items: (8 entries) 0: Bounds: x1=356, y1=223, x2=448, y2=243 Type: 4 Info: 'Register...' 1: Bounds: x1=187, y1=223, x2=279, y2=243 Type: 4 Info: 'Enter Code...' 2: Bounds: x1=19, y1=223, x2=95, y2=243 Type: 4 Info: 'Not Yet' 3: Bounds: x1=19, y1=13, x2=51, y2=45 Type: -96 Info: '' 4: Bounds: x1=60, y1=13, x2=448, y2=45 Type: -120 Info: 'Please note that BOOM is not a free product. It is distributed as SHAREWARE.' 5: Bounds: x1=60, y1=52, x2=448, y2=85 Type: -120 Info: 'If you keep using this software, you are expected to pay a registration fee of US$15 for a single-user license.' 6: Bounds: x1=60, y1=91, x2=448, y2=155 Type: -120 Info: 'After receiving your fee, I will send you a unique registration code that you enter to remove this annoying shareware reminder and personalize your copy of BOOM.' 7: Bounds: x1=60, y1=162, x2=448, y2=210 Type: -120 Info: 'Click on Register... to start the registration process, or click on Enter Code... to enter your registration code for BOOM.' DITL_11.txt Items: (3 entries) 0: Bounds: x1=268, y1=59, x2=337, y2=79 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=14, x2=49, y2=46 Type: -96 Info: '' 2: Bounds: x1=65, y1=12, x2=337, y2=47 Type: -120 Info: 'Thank you for supporting ShareWare!' DITL_10.txt Items: (3 entries) 0: Bounds: x1=268, y1=59, x2=337, y2=79 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=14, x2=49, y2=46 Type: -96 Info: '' 2: Bounds: x1=65, y1=12, x2=337, y2=47 Type: -120 Info: 'Cannot find the ^0 application.' DITL_7.txt Items: (3 entries) 0: Bounds: x1=268, y1=90, x2=337, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=65, y1=13, x2=337, y2=77 Type: -120 Info: 'The version number of the Preferences file does not match the current applications version number. Please check your BOOM settings. ' DITL_6.txt Items: (3 entries) 0: Bounds: x1=269, y1=74, x2=338, y2=94 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=14, x2=49, y2=46 Type: -96 Info: '' 2: Bounds: x1=65, y1=12, x2=337, y2=61 Type: -120 Info: 'The version number of the file ^0 does not match the current applications version number. Please get a new BOOM package. ' DITL_5.txt Items: (3 entries) 0: Bounds: x1=300, y1=90, x2=369, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=65, y1=13, x2=369, y2=77 Type: -120 Info: 'Sorry, this beta version of BOOM expired. Please get a new version.' DITL_4.txt Items: (3 entries) 0: Bounds: x1=268, y1=90, x2=337, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=65, y1=13, x2=337, y2=77 Type: -120 Info: 'Internet Config 1.1 or later is required in order to launch this URL with your browser or e-mail application.' DITL_3.txt Items: (3 entries) 0: Bounds: x1=268, y1=90, x2=337, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=65, y1=13, x2=337, y2=77 Type: -120 Info: 'Internet Config reported an error! Please make sure that you correctly configured your Internet Config application.' DITL_2.txt Items: (3 entries) 0: Bounds: x1=268, y1=59, x2=337, y2=79 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=14, x2=49, y2=46 Type: -96 Info: '' 2: Bounds: x1=65, y1=12, x2=337, y2=47 Type: -120 Info: 'Cannot find the file ^0.' DITL_1.txt Items: (3 entries) 0: Bounds: x1=300, y1=90, x2=369, y2=110 Type: 4 Info: 'Ok' 1: Bounds: x1=17, y1=13, x2=49, y2=45 Type: -96 Info: '' 2: Bounds: x1=65, y1=13, x2=369, y2=77 Type: -120 Info: 'Sorry, BOOM cannot run on this Macintosh. Please refer to the enclosed documentation for the hardware/software requirements.'